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BATTLEFIELD.

ALL-OUT WAR. EVERY ERA.

From the beaches of 1942 to near-future conflicts, explore the multiplayer sandbox that made combined-arms combat, squads and spectacular destruction its calling cards.

01 // Series Library

Battlefield Games

Explore the mainline releases and notable standalone spin-offs. Select any game to open its dedicated archive with history, secrets, unlocks and resources.

Includes major standalone releases and selected spin-offs; expansion packs, mobile releases and regional editions are not individually listed. Card artwork is HEVN-created illustrative imagery inspired by each game, not official box art.

02 // The Battlefield DNA

History & Lore

01

The sandbox is the story

Unlike a single continuous fictional universe, Battlefield spans separate historical and speculative settings. Its identity is the freedom to combine infantry, vehicles and teamwork in the same match.

02

From WWII to the future

Battlefield 1942 established the formula; Battlefield 2 shifted into modern warfare; 2142 introduced a frozen future and Titan mode. Later games explored WWI, WWII and near-future conflict.

03

The Bad Company exception

The Bad Company games follow a memorable squad of soldiers and lean into character-driven storytelling and humor alongside Battlefield's large-scale combat.

03 // Hidden in Plain Sight

Interesting & Lesser-Known Facts

ORIGINS

A spiritual predecessor

Before Battlefield 1942, DICE developed Codename Eagle (1999), which experimented with the infantry-and-vehicle multiplayer formula that Battlefield later refined.

SOUNDTRACK

Vietnam had a radio personality

Battlefield Vietnam featured licensed period music that could play from vehicles, helping establish the game's distinct 1960s–70s atmosphere.

EXPERIMENTAL DESIGN

2142's Titan mode

Instead of simply capturing tickets, teams could attack massive flying Titans, breach their interiors and destroy their reactors.

TECHNOLOGY

Destruction became a signature

The Bad Company era popularized large-scale environmental destruction using Frostbite technology, changing how cover and buildings worked during firefights.

MULTIPLAYER HISTORY

Battlefield 1943 was digital-first

The 2009 release focused on a streamlined Pacific-theater multiplayer experience distributed digitally rather than a traditional full-price retail release.

ANIMATION & ATMOSPHERE

Battlefield 1's unusual setting

When many shooters favored modern warfare, Battlefield 1 brought the series to World War I, using distinctive vehicles, weapons and environments to stand apart.

04 // Behind the Scenes

How Battlefield Evolved

ENGINE

Refractor to Frostbite

Early games used the Refractor engine family. The Bad Company era marked the series' move to Frostbite, with increasingly sophisticated lighting, physics and destruction.

DESIGN

Levolution in Battlefield 4

Battlefield 4 marketed map-changing events under the name “Levolution.” The collapsing skyscraper on Siege of Shanghai became its defining showcase.

IDENTITY

Not every Battlefield was military

Visceral Games developed Battlefield Hardline, reframing the multiplayer formula around police-versus-criminal scenarios instead of conventional military combat.

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A featured title from the Battlefield series archive.